Future design of accessibility in games: A design vocabulary

Author:

Cairns PaulORCID,Power ChristopherORCID,Barlet Mark,Haynes Greg

Publisher

Elsevier BV

Subject

Hardware and Architecture,Human-Computer Interaction,General Engineering,Education,Human Factors and Ergonomics,Software

Reference49 articles.

1. ADA, 2019. Americans with Disabilities Act Standards.

2. The Timeless Way of Building;Alexander,1979

3. A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design;Anthropy,2014

4. How to make games for visually impaired children;Archambault,2005

5. Adaptive Controller is Getting People with Disabilities Back into Gaming;Armstrong,2018

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1. Visual Accessibility in Computer Games;Encyclopedia of Computer Graphics and Games;2024

2. Accessibility of games and game-based applications: A systematic literature review and mapping of future directions;New Media & Society;2023-11-09

3. Accessible Play: Towards Designing a Framework for Customizable Accessibility in Games;Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play;2023-10-06

4. Serious Games Accessibility Design Model for Low-Vision Children;Advances in Human-Computer Interaction;2023-10-04

5. Why Should Red and Green Never Be Seen? Exploring Color Blindness Simulations as Tools to Create Chromatically Accessible Games;Proceedings of the ACM on Human-Computer Interaction;2023-09-29

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