To reward and beyond: Analyzing the effect of reward-based strategies in a MOOC

Author:

Ortega-Arranz AlejandroORCID,Bote-Lorenzo Miguel L.ORCID,Asensio-Pérez Juan I.ORCID,Martínez-Monés AlejandraORCID,Gómez-Sánchez Eduardo,Dimitriadis YannisORCID

Funder

European Regional Development Fund

Spanish Ministry of Science, Innovation and Universities

Regional Ministry of Education of Castilla y León

European Commission

Publisher

Elsevier BV

Subject

Education,General Computer Science

Reference63 articles.

1. What makes a great MOOC? An interdisciplinary analysis of student retention in online courses;Adamopoulos,2013

2. Delving into participants' profiles and use of social tools in MOOCs;Alario-Hoyos;IEEE Transactions on Learning Technologies,2014

3. Engaging with massive online courses;Anderson,2014

4. Get gamification of MOOC right! How to embed the individual and social aspects of MOOCs in gamification design;Antonaci;International Journal of Serious Games,2018

5. Gamification in MOOCs to enhance users' goal achievement;Antonaci,2017

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