Author:
Janakiraman Shamila,Watson Sunnie Lee,Watson William R.,Newby Timothy
Funder
University of Twente, The Netherlands and Erik Knol, Qeam, The Netherlands
Subject
Education,General Computer Science
Reference69 articles.
1. Habits as knowledge structures: Automaticity in goal- directed behavior;Aarts;Journal of Personality and Social Psychology,2000
2. Digital game-based L2 learning outcomes for primary through high-school students: A systematic literature review;Acquah;Computers & Education,2020
3. Education for sustainable development beyond attitude change;Arbuthnott;International Journal of Sustainability in Higher Education,2009
4. Environmental Sustainability - necessary for survival;Arora;Environmental Sustainability,2018
5. Associations of subjective immersion, immersion subfactors, and learning outcomes in the revised game engagement model;Barclay,2020
Cited by
39 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献