Digital game-based L2 learning outcomes for primary through high-school students: A systematic literature review

Author:

Acquah Emmanuel O.ORCID,Katz Heidi T.ORCID

Publisher

Elsevier BV

Subject

Education,General Computer Science

Reference71 articles.

1. Teaching and learning English through digital game projects;deHaan;Digital Culture & Education,2011

2. Ego is a hurdle in second language learning: A contrastive study between adults and children;Abdullah;Advances in Language and Literary Studies,2015

3. The effect of digital games on Iranian children's vocabulary retention in foreign language acquisition;Aghlara;Procedia - Social and Behavioral Sciences,2011

4. Measuring effectiveness in digital game-based learning: A methodological review;All;International Journal of Serious Games,2014

5. The impact of online games on learning English vocabulary by Iranian (low-intermediate) EFL learners;Ashraf;Procedia - Social and Behavioral Sciences,2014

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