Video game training to improve selective visual attention in older adults

Author:

Belchior Patrícia,Marsiske Michael,Sisco Shannon M.,Yam Anna,Bavelier Daphne,Ball Karlene,Mann William C.

Publisher

Elsevier BV

Subject

General Psychology,Human-Computer Interaction,Arts and Humanities (miscellaneous)

Reference33 articles.

1. Achtman, R. L., Green, C. S., & Bavelier, D. (2008). Video games as a tool to train visual skills. Restorative Neurology and Neuroscience, 26(4), pp. 435–446. .

2. Exergaming and older adult cognition: A cluster randomized clinical trial;Anderson-Hanley;American Journal of Preventive Medicine,2012

3. Age and visual search: Expanding the useful field of view;Ball;Journal of the Optical Society of America A,1988

4. Effects of cognitive training interventions with older adults: A randomized controlled trial;Ball;Journal of the American Medical Association,2002

5. The impact of speed of processing training on cognitive and everyday functions;Ball;The Journals of Gerontology Series B: Psychological Sciences and Social Sciences,2007

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