Sphere Saber: A Virtual Reality Exergame to Study Age-Related Differences in Selective Visual Attention and Information Processing

Author:

Oberfrank Lukas1ORCID,Kruse Lucie1ORCID,Steinicke Frank1ORCID

Affiliation:

1. Universität Hamburg, Germany

Funder

Bundesministerium für Bildung und Forschung (BMBF)

Publisher

ACM

Reference70 articles.

1. Exergaming and Older Adult Cognition

2. Age and visual search: expanding the useful field of view

3. The Effects of Acute Exercise on Mood, Cognition, Neurophysiology, and Neurochemical Pathways: A Review

4. Patrícia Belchior , Michael Marsiske , Shannon  M Sisco , Anna Yam , Daphne Bavelier , Karlene Ball , and William  C Mann . 2013. Video game training to improve selective visual attention in older adults. Computers in human behavior 29, 4 ( 2013 ), 1318–1324. Patrícia Belchior, Michael Marsiske, Shannon M Sisco, Anna Yam, Daphne Bavelier, Karlene Ball, and William C Mann. 2013. Video game training to improve selective visual attention in older adults. Computers in human behavior 29, 4 (2013), 1318–1324.

5. Age-Related Differences in Visual Perception Between People Aged from 7 to 83: an Eye-Tracking Study

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