Relations between students' perceived levels of self-regulation and their corresponding learning behavior and outcomes in a virtual experiment environment

Author:

Verstege Sjors,Pijeira-Díaz Héctor J.,Noroozi OmidORCID,Biemans Harm,Diederen Julia

Funder

VEE

SRL

Publisher

Elsevier BV

Subject

General Psychology,Human-Computer Interaction,Arts and Humanities (miscellaneous)

Reference78 articles.

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3. Better to be frustrated than bored: The incidence, persistence, and impact of learners' cognitive–affective states during interactions with three different computer-based learning environments;Baker;International Journal of Human-Computer Studies,2010

4. Why students engage in “gaming the system” behavior in interactive learning environments;Baker;Journal of Interactive Learning Research,2008

5. Social foundation of thought and action: A social-cognitive view;Bandura,1986

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