Assessing the impact of griefing in MMORPGs using self-determination theory

Author:

Achterbosch LeighORCID,Vamplew PeterORCID,March Evita

Publisher

Elsevier BV

Reference49 articles.

1. Causes, magnitude and implications of griefing in massively multiplayer online role-playing Games [Doctoral Thesis;Achterbosch,2015

2. Griefers versus the griefed — what motivates them to play massively multiplayer online role-playing games?;Achterbosch;The Computer Games Journal,2014

3. Ganking, corpse camping and ninja looting from the perception of the MMORPG community: Acceptable behavior or unacceptable griefing?;Achterbosch;Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death,2013

4. A taxonomy of griefer type by motivation in massively multiplayer online role-playing games;Achterbosch;Behaviour & Information Technology,2017

5. Massively multiplayer online role-playing games: The past, present, and future;Achterbosch;Computer Entertainment,2008

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