The current state of the methods for calculating global illumination in tasks of realistic computer graphics

Author:

Frolov VladimirORCID,Voloboy Alexey GennadievichORCID,Ershov Sergey ValentinovichORCID,Galaktionov Vladimir AlexandrovichORCID

Abstract

Modern realistic computer graphics are based on light transport simulation. In this case, one of the main and difficult to calculate tasks is to calculate the global illumination, i.e. distribution of light in a virtual scene, taking into account multiple reflections and scattering of light and all kinds of its interaction with objects in the scene. Hundreds of publications and describing dozens of methods are devoted to this problem. In this state-of-the-art review, we would like not only to list and briefly describe these methods, but also to give some “map” of existing works, which will allow the reader to navigate, understand their advantages and disadvantages, and, thereby, choose a right method for themselves. Particular attention is paid to such characteristics of the methods as robustness and universality in relation to the used mathematical models, the transparency of the method verification, the possibility of efficient implementation on the GPU, as well as restrictions imposed on the scene or illumination phenomena. In contrast to the existing survey papers, not only the efficiency of the methods is analyzed, but also their limitations and the complexity of software implementation. In addition, we provide the results of our own numerical experiments with various methods that serve as illustrations for the conclusions.

Publisher

Institute for System Programming of the Russian Academy of Sciences

Subject

Electrical and Electronic Engineering,Building and Construction

Cited by 11 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Interactive calculation of light refraction and caustics using a graphics processor;Программирование;2024-02-15

2. Interactive Calculation of Light Refraction and Caustics Using a Graphics Processor;Programming and Computer Software;2024-02

3. Using Multilevel Hash Tables to Speed up Rendering;Programming and Computer Software;2023-05-26

4. USING MULTILEVEL HASH TABLES TO SPEED UP RENDERING;Программирование;2023-05-01

5. Practical Application of Local Estimations: Singularity Removal in the Solution of the Global Illumination Equation;Proceedings of the 33rd International Conference on Computer Graphics and Vision;2023

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3