A Gamification Model For E-Learning Platforms
Author:
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/8760385/8764814/08764879.pdf?arnumber=8764879
Cited by 13 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Enhancing Citizen Science Engagement Through Gamification: A Case Study of the SOCIO-BEE Project;2024 9th International Conference on Smart and Sustainable Technologies (SpliTech);2024-06-25
2. Gamification of Cybersecurity Awareness for Non-IT Professionals: A Systematic Literature Review;International Journal of Serious Games;2024-03-22
3. Assessing the Rapid Expansion of Technology in Africa;Advances in IT Standards and Standardization Research;2024-02-23
4. Study of the Effectiveness of Gamification Design Applied to Chinese Medicine Learning App;Lecture Notes in Computer Science;2024
5. Penerapan Sistem Gamifikasi pada Learning Management System;Jurnal Algoritma;2023-10-30
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