1. Jingyu, Y., Duanchang, L., Chenjin, W.: Reflections and explorations on gamification of traditional Chinese medicine-taking the development and design of materia medica spiritual orchid record as an example. Comp. Res. Cult. Innov. 6(23), 98–101 (2022). (in Chinese)
2. China Internet Network Information Centre releases the 52nd “Statistical Report on Internet Development in China”. Nat. Libr. J. 32(05), 13 (2023). (in Chinese)
3. Taowei, J., Rongwei, L., Lili, H.: Reflections on the application of gamification-based mobile learning in higher colleges of traditional Chinese medicine-taking “Apricot Grove Kui Shou” independent learning platform as an example. Mod. Distance Educ. Chin. Med. China 18(13), 168–170 (2020). (in Chinese)
4. Jin, Y.: Research of one mobile learning system. In: Proceedings of the International Conference on Wireless Networks and Information Systems, Shanghai, China, pp. 162–165. IEEE (2009)
5. Yang, Y., Tian, D., Ling, W.: Influence analysis of mobile learning research on modern distance education. In: Proceedings of the 2nd IEEE International Conference on Computer and Communications, Chengdu, China, pp. 883–886. IEEE (2016)