Assessing the Impact of Toxic Behaviour in Mmorpgs Using Self-Determination Theory

Author:

Achterbosch Leigh,Vamplew Peter,March Evita

Publisher

Elsevier BV

Reference43 articles.

1. Griefers versus the Griefed -what motivates them to play Massively Multiplayer Online Role-Playing Games?;L Achterbosch;The Computer Games Journal,2014

2. Ganking, corpse camping and ninja looting from the perception of the MMORPG community: acceptable behavior or unacceptable griefing?;L Achterbosch;Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death(IE '13),2013

3. A taxonomy of griefer type by motivation in massively multiplayer online role-playing games;L Achterbosch;Behaviour & Information Technology,2017

4. Massively multiplayer online role-playing games: the past, present, and future;L Achterbosch;Computers in Entertainment,2008

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