Affiliation:
1. Graduate School of Informatics and Engineering, The University of Electro-Communications, Chofu, Japan
Abstract
The authors are concerned with a card game called Daihinmin (Extreme Needy), which is a multi-player imperfect information game. Using Marvin Minsky's “Society of Mind” theory, they attempt to model the workings of the minds of game players. The UEC Computer Daihinmin Competitions (UECda) have been held at the University of Electro-Communications since 2006, to bring together competitive client programs that correspond to players of Daihinmin, and contest their strengths. In this paper, the authors extract the behavior of client programs from actual competition records of the computer Daihinmin, and propose a method of building a system that determines the parameters of Daihinmin agencies by machine learning.
Subject
Artificial Intelligence,Computer Graphics and Computer-Aided Design,Computer Networks and Communications,Computer Science Applications,Software
Cited by
5 articles.
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1. Toward a Statistical Characterization of Computer Daihinmin;International Journal of Software Innovation;2019-01
2. Design and Evaluation of a MMO Game Server;Software Engineering Research, Management and Applications;2018-10-12
3. Design and Evaluation of a MMO Game Server;Computational Science/Intelligence & Applied Informatics;2018-08-01
4. A Decision Tree Analysis of a Multi-Player Card Game With Imperfect Information;International Journal of Software Innovation;2018-07
5. Decision Tree Analysis in Game Informatics;Applied Computing & Information Technology;2017-07-15