Decision Tree Analysis in Game Informatics

Author:

Konishi Masato,Okubo Seiya,Nishino Tetsuro,Wakatsuki Mitsuo

Publisher

Springer International Publishing

Reference10 articles.

1. The University of Electro-Communications. UEC Computer Daihinmin Convention (UECda). http://uecda.nishino-lab.jp/

2. Wakatsuki, M., Fujimura, M., Nishino, T.: A decision making method based on society of mind theory in multi-player imperfect information games. Int. J. Softw. Innov. (IJSI) 4(2), 58–70

3. Ayabe, K., Okubo, S., Nishino, T.: Cluster analysis using N-gram statistics for daihinmin programs and performance evaluations. Int. J. Softw. Innov. (IJSI), 4(2), 33–57

4. Berry, M.J.A., Linoff, G.S.: Data Mining Techniques: For Marketing, Sales, and Customer Relationship Management (2005)

5. Tanaka, Y., Ikeda, K.: Selection model selection according to circumstances for Mahjong beginners. IPSJ SIG Technical Reports GI, 2014-GI-31(10), 1–8 (2014) (in Japanese)

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