The Design and Evaluation of the Persuasiveness of e-Learning Interfaces

Author:

Brangier Eric1,Desmarais Michel C.2

Affiliation:

1. Psychologie Ergonomique et Sociale pour l'Expérience Utilisateurs (PErSEUs EA 7312), Université de Lorraine – Metz, Metz, France

2. Département de Génie Informatique et Génie Logiciel, Polytechnique Montréal, Montréal, Canada

Abstract

This study addresses the general goal of designing more engaging e-learning applications through persuasive technology. The authors present and discuss two potential approaches to the design persuasive e-learning applications that differ in terms of comprehensiveness and ease of application. The more straightforward approach based on Fogg is considered for designers who may not have the time or background to invest large efforts to analyze and understand how the principles of persuasive technology can be deployed. The Oinas-Kukkonen and Harjumaa (2009) approach is presented as a different approach that does require such investment. The design approaches are complemented with a persuasive assessment grid that can be used as an inspection instrument, akin to usability inspections as found in the field of human-computer interaction. The intent is that this instrument can complement the design process by giving early feedback on issues to address. The authors report an experiment where the inspection instrument is applied to an existing e-learning application. The actual data on how students used it provides feedback on how effective the persuasive grid is for detecting issues. The results show that the application scores low on most criteria, and the usage patterns generally confirm this assessment. However, the authors also find that some students were persuaded to engage more thoroughly to use the system and conclude that large individual differences affects the factors of influence and should lead the designers of e-learning application to consider different means in the design of persuasive technology.

Publisher

IGI Global

Subject

General Medicine

Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Examining the antecedents and consequences of mobile travel app engagement;PLOS ONE;2021-03-12

2. Design and performance attributes driving mobile travel application engagement;International Journal of Information Management;2017-08

3. Heuristic Inspection to Assess Persuasiveness: A Case Study of a Mathematics E-learning Program;Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience;2014

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