Abstract
Composers, musicians and computer scientists have begun to use software-based agents to create music and sound art in both linear and non-linear (non-predetermined form and/or content) idioms, with some robust approaches now drawing on various disciplines. This paper surveys recent work: agent technology is first introduced, a theoretical framework for its use in creating music/sound art works put forward, and an overview of common approaches then given. Identifying areas of neglect in recent research, a possible direction for further work is then briefly explored. Finally, a vision for a new hybrid model that integrates non-linear, generative, conversational and affective perspectives on interactivity is proposed.
Publisher
Cambridge University Press (CUP)
Subject
Computer Science Applications,Music
Reference70 articles.
1. Nakayama L. , Wulfhorst R. Vicari R . 2003. A Multi-Agent Approach for Musical Interactive System. AAMAS’03, Australia: 584–91.
2. Chen C. Kiss J . 2003. Setting Up a Self-Organized Multi-Agent System for the Creation Of Sound and Visual Virtual Environments within the Framework of a Collective Interactivity. International Computer Music Conference. Singapore: 11–14.
3. Emergent Rhythms through Multi-agency in Max/MSP
Cited by
10 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献