App Design and Implementation for Learning Human Anatomy Through Virtual and Augmented Reality

Author:

González Izard Santiago,Juanes Méndez J. Antonio,García-Peñalvo Francisco José,Moreno Belloso Cristina

Publisher

Springer Singapore

Reference31 articles.

1. Allen, P. D. Y., & Demchak, C. C. (2011). Applied virtual environments: Applications of virtual environments to government, military and businessorganizations. Journal of Virtual WorldsResearch, 4(1).

2. Basogain, X., Olabe, M., Espinosa, K., Rouèche, C., & Olabe, J. C. (2010). Realidad Aumentada en la Educación: Una tecnología emergente. España: Bilbao.

3. Briz Ponce, L., & Juanes Méndez, J. A. (2015). Mobile devices and apps, characteristics, and current potential on learning. Journal of Information Technology Research (JITR), 8(4), 26–37.

4. Briz Ponce, L., Juanes Méndez, J. A., & García-Peñalvo, F. J. (2015). Dispositivos móviles y apps: Características y uso actual en educación médica. Novática. Revista de la Asociación de Técnicos en Informática, 231, 86–91.

5. Briz-Ponce, L., Juanes-Méndez, J. A., & García-Peñalvo, F. J. (2015). Synopsis of discussion session on defining a new quality protocol for medical apps. Proceedings TEEM’15 (pp. 7–12). New York: Publication rights licensed to Association for Computing Machinery (ACM), ACM, 978-1-4503-3442-6.

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