Author:
Đurđević Đorđe M.,Tartalja Igor I.
Publisher
Springer Science and Business Media LLC
Subject
Geography, Planning and Development,Information Systems
Reference30 articles.
1. Asirvatham A, Hoppe H (2005) Terrain rendering using GPU-based geometry clipmaps. In: Pharr M (ed) GPU gems 2, Addison Wesley, pp 27–45
2. Dick C, Schneider J, Westermann R (2009) Efficient geometry compression for GPU-based decoding in realtime terrain rendering. Comput Graph Forum 28(1):67–83
3. Gobbetti E, Marton F, Cignoni P, Benedetto MD, Ganovelli F (2006) C-BDAM - compressed batched dynamic adaptive meshes for terrain rendering. Comput Graph Forum 25(3):333–342
4. Inanc M. (2008) Compressing terrain elevation datasets. PhD dissertation, Rensselaer Polytechnic Institute Troy, NY, USA
5. Kidner DB, Smith DH (1992) Compression of digital elevation models by Huffman coding. Comput Geosci 18(8):1013–1034
Cited by
8 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献