1. High-quality networked terrain rendering from compressed bitstreams;Bettio,2007
2. Algorithm for computer control of a digital plotter;Bresenham;IBM Syst. J.,1965
3. Some computer organizations and their effectiveness;Flynn;IEEE Trans. Comput.,1972
4. C-BDAM–Compressed batched dynamic adaptive meshes for terrain rendering;Gobbetti,2006
5. Parallel prefix sum (scan) with CUDA;Harris,2007