Learning problem-solving through making games at the game design and learning summer program

Author:

Akcaoglu Mete

Publisher

Springer Science and Business Media LLC

Subject

Education

Reference50 articles.

1. Akcaoglu, M. (2014). Teaching problem solving through making games: Design and implementation of an innovative and technology-rich intervention. In M. Searson & M. Ochoa (Eds.), In Proceedings of Society for Information Technology & Teacher Education International Conference 2014 (pp. 597–604). Chesapeake, VA: AACE. Retrieved from http://www.editlib.org/p/130820 .

2. Assessment Systems Corporation. (2012). Xcalibre 4.1.6.1. Retrieved from http://www.assess.com/xcart/product.php?productid=569 .

3. Baytak, A., & Land, S. M. (2010). A case study of educational game design by kids and for kids. Procedia - Social and Behavioral Sciences, 2(2), 5242–5246. doi: 10.1016/j.sbspro.2010.03.853 .

4. Baytak, A., & Land, S. M. (2011). An investigation of the artifacts and process of constructing computers games about environmental science in a fifth grade classroom. Educational Technology Research and Development, 59(6), 765–782. doi: 10.1007/s11423-010-9184-z .

5. Campbell, D. T., & Stanley, J. C. (1963). Experimental and quasi-experimental designs for research. Boston: Houghton Mifflin Company.

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