Investigating the Effects of an Adventure Video Game on Foreign Language Learning

Author:

Chen Howard Hao-Jan,Yang Christine

Publisher

Springer Berlin Heidelberg

Reference14 articles.

1. Baltra, A.: Language learning through computer adventure games. Simulation & Gaming 21(4), 445–452 (1990)

2. Chen, H.-J., Huang, W.: Examining the potentials of computer games for English learning. In: 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, pp. 134–138. IEEE Press, Los Alamitos (2010)

3. Chen, H.-J., Yang, C.: Investigating the effects of an adventure video game on vocabulary learning. Paper presented at the meeting of International Conference on Joyful E-Learning, Kenting, Taiwan (2011).

4. de Haan, J.W.: Acquisition of Japanese as a foreign language through a baseball videogame. Foreign Language Annals 38(2), 282–286 (2005a)

5. de Haan, J.W.: Learning language through video games: A theoretical framework, an evaluation of game genres and questions for future research. In: Schaffer, S., Price, M. (eds.) Interactive Convergence: Critical Issues in Multimedia, pp. 229–239. The Inter-Disciplinary Press (2005b)

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