Author:
Antoniou Panagiotis E.,Dafli Eleni,Arfaras George,Bamidis Panagiotis D.
Publisher
Springer Science and Business Media LLC
Subject
Management Science and Operations Research,Computer Science Applications,Hardware and Architecture
Reference46 articles.
1. Young MF, Slota S, Cutter RB, Jalette G, Mullin G, Lai B, Yukhymenko M et al (2012) Our princess is in another castle: a review of trends in serious gaming for education. Rev Educ Res 82(1):61. https://doi.org/10.3102/0034654312436980
2. Csikszentmihalyi M, Csikzentmihaly M (1991) Flow: the psychology of optimal experience. vol. 41, HarperPerennial
3. Birk M, Mandryk RL (2013) Control your game-self. https://doi.org/10.1145/2470654.2470752
4. Deterding S, Dixon D, Khaled R, Nacke L (2011) From game design elements to gamefulness. https://doi.org/10.1145/2181037.2181040
5. Zhang T, Moore W, Gu X, Chu TL, Gao Z (2016) Promoting children’s physical activity in physical education: the role of active video gaming, JTRM Kinesiol
Cited by
17 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献