Abstraction Through Game Play

Author:

Avraamidou Antri,Monaghan John,Walker Aisha

Publisher

Springer Science and Business Media LLC

Subject

Computer Science Applications,Human-Computer Interaction,Education,Mathematics (miscellaneous)

Reference48 articles.

1. Avraamidou, A., & Monaghan, J. (2009). Abstraction through game play. In M. Tzekaki, M. Kaldrimidou & H. Sakonidis (Eds.), Proceedings of the 33rd Conference of the International Group for the Psychology of Mathematics Education. (Vol. 2, pp.73–30), Thessaloniki, Greece.

2. Bragg, L. (2006). Students’ impressions of the value of games for the learning of mathematics. In J. Novotná, H. Moraová, M. Krátká, & N. Stehlíková (Eds.), Proceedings 30th Conference of the International Group for the Psychology of Mathematics Education (Vol. 2, pp. 217–224) Prague.

3. Bright, G., Harvey, J. & Wheeler, M. (1985). Learning mathematics and games. Journal for Research in Mathematics Education. Monograph, Vol 1.

4. Cobb, P., Confrey, J., diSessa, A., Lehrer, R., & Schauble, L. (2003). Design experiments in educational research. Educational Researcher, 32(1), 9–13.

5. Davydov, V. V. (1990). Soviet studies in mathematics education: Vol. 2. Types of generalization in instruction: Logical and psychological problems in the structuring of school curricula (J. Kilpatrick, ed. & J. Teller, trans.). Reston, VA: National Council of Teachers of Mathematics (Original work published in 1972).

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