Author:
Wulf Jochen,Blohm Ivo,Leimeister Jan Marco,Brenner Walter
Publisher
Springer Science and Business Media LLC
Reference17 articles.
1. Blohm I, Leimeister JM (2013) Gamification – Gestaltung IT-basierter Zusatzdienstleistungen zur Motivationsunterstützung und Verhaltensänderung. WIRTSCHAFTSINFORMATIK 55(4):275–278
2. Clow D (2013) MOOCs and the funnel of participation. In: Proc 3rd international conference on learning analytics and knowledge (LAK ’13), New York, pp 185–189
3. Cooper S, Sahami M (2013) Reflections on Stanford’s MOOCs. Communications of the ACM 56(2):28–30
4. Cuseo J (2007) The empirical case against large class size: adverse effects on the teaching, learning, and retention of first-year students. Journal of Faculty Development 21(1):5–21
5. Haake J, Schwabe G, Wessner M (eds) (2012) CSCL-Kompendium 2.0: Lehr- und Handbuch zum computerunterstützten kooperativen Lernen, 2nd edn. Oldenbourg, München
Cited by
53 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献