Enterprise Simulation Gaming: Effective Practices for Assessing Student Learning with SimVenture Classic and VentureBlocks

Author:

Yasin Naveed,Hafeez Khalid

Publisher

Springer International Publishing

Reference53 articles.

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4. Bolton, B. K., & Thompson, J. (2004). Entrepreneurs: Talent, temperament, technique. Burlington: Routledge.

5. Botelho, W. T., Marietto, M. D. G. B., Ferreira, J. C. D. M., & Pimentel, E. P. (2016). Kolb’s experiential learning theory and Belhot’s learning cycle guiding the use of computer simulation in engineering education: A pedagogical proposal to shift toward an experiential pedagogy. Computer Applications in Engineering Education, 24(1), 79–88.

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