The Proteus Effect: Influence of Avatar Appearance on Social Interaction in Virtual Environments

Author:

Bian Yulong,Zhou Chao,Tian Yu,Wang Peng,Gao Fengqiang

Publisher

Springer International Publishing

Reference11 articles.

1. Yee, N., Bailenson, J.N.: The Proteus effect: the effect of transformed self-representation on behavior. J. Hum. Commun. Res. 33, 271–290 (2007)

2. Bailenson, J.: Transformed social interaction in collaborative virtual environments. In: Messaris, P., Humphreys, L. (eds.) Digital Media: Transformations in Human Communication, pp. 255–264. Peter Lang, New York (2006)

3. Yee, N., Bailenson, J.N., Ducheneaut, N.: The Proteus effect: implications of transformed digital self-representation on online and offline behavior. J. Commun. Res. 36(2), 285–312 (2009)

4. Brien, L.O.: An investigation into how avatar appearance can affect interactions in a virtual world. J. Soc. Humanistic Comput. 1(2), 192–200 (2009)

5. Peña, J., Hancock, J.T., Merola, N.A.: The priming effects of avatars in virtual settings. J. Commun. Res. 9, 1–19 (2009)

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