Gamification Applied in the Teaching of Agile Scrum Methodology

Author:

de Vasconcelos Luiz Eduardo Guarino,Oliveira Leonardo B.,Guimarães Gabriel,Ayres Felipe

Publisher

Springer International Publishing

Cited by 8 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Applying a New Game Element Called Backward Grading For Student Engagement;Revista Educación en Ingeniería;2024-01-16

2. OYUNLAŞTIRMANIN İŞLETMELER ÜZERİNDE ETKİLERİ: TOY CARDS ÖRNEĞİ;Çukurova Üniversitesi Sosyal Bilimler Enstitüsü Dergisi;2023-12-30

3. Development of a Scrum Learning Model Using Gamification with the Battleship Board Game;2023 IEEE International Conference on Data and Software Engineering (ICoDSE);2023-09-07

4. Implementation of Agile Scrum Methodology in P4AI Application Development;2022 8th International HCI and UX Conference in Indonesia (CHIuXiD);2022-11-19

5. Exploring Educational Scenarios through Interactive Environments and Agile User Stories: a Gamified Assessment Case Study;2022 International Symposium on Electronics and Telecommunications (ISETC);2022-11-10

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