Applied Games – In Search of a New Definition

Author:

Schmidt Ralf,Emmerich Katharina,Schmidt Burkhard

Publisher

Springer International Publishing

Reference47 articles.

1. Abt, C.C.: Serious Games. Viking, New York (1975)

2. Zimmerman, E.: Manifesto for a Ludic Century. In: Walz, S.P., Deterding, S. (eds.) The Gameful World Approaches, Issues, Applications, pp. 19–23. MIT Press, Cambridge (2014)

3. Walz, S.P., Deterding, S.: An Introduction to the Gameful World. In: Walz, S.P., Deterding, S. (eds.) The Gameful World Approaches, Issues, Applications, pp. 1–13. MIT Press, Cambridge (2014)

4. Connolly, T.M., Boyle, E.A., MacArthur, E., Hainey, T., Boyle, J.M.: A systematic litera-ture review of empirical evidence on computer games and serious games. Computers & Education 59, 661–686 (2012)

5. Stokes, B., Walden, N., O’Shea, G., Nasso, F., Mariutto, G., Burak, A.: Impact with Games: A Fragmented Field. ETC Press under CC License. http://gameimpact.net/reports/fragmented-field/

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