Persuasive Virtual Reality: Promoting Earth Buildings in New Zealand

Author:

Samarasinghe Don Amila Sajeevan,Baghaei Nilufar,Stemmet Lehan

Publisher

Springer International Publishing

Reference33 articles.

1. Fogg, B.J.: Persuasive Technology: Using Computers to Change What We Think and Do. Morgan Kaufmann Publishers, San Francisco (2003)

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3. Mintz, J., Aagaard, M.: The application of persuasive technology to educational settings. Educ. Tech. Res. Dev. 60(3), 483–499 (2012)

4. Reddy, L., Baghaei, N.: Improving teacher behaviour in implementation of positive behaviour for learning (PB4L) pedagogy: persuasion via gamification. In: 13th International Conference on Persuasive Technology, Waterloo, Canada (2018). International Conference on Computers in Education (ICCE 2017)

5. Reddy, L., et al.: Designing mobile applications for improving positive behaviour for learning (PB4L) pedagogy. In: 25th International Conference on Computers in Education, Christchurch, New Zealand. Asia-Pacific Society for Computers in Education, New Zealand (2017). International Conference on Computers in Education (ICCE 2017)

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