Research on User Experience Evaluation System of Popular Science Games Based on Analytic Hierarchy Process

Author:

Wan Yu,Zhou Yide

Publisher

Springer Nature Switzerland

Reference20 articles.

1. CNNIC The 52nd Statistical Report on China’s Internet Development. https://www.cnnic.net.cn/n4/2023/0828/c88-10829.html. Accessed 28 Aug 2023

2. Laine, T.H., Nygren, E., Dirin, A., Suk, H.J.: Science Spots AR: a platform for science learning games with augmented reality. Educ. Tech. Res. Dev. 64, 507–531 (2016)

3. Lamb, R.L.: Examination of the effects of dimensionality on cognitive processing in science: a computational modeling experiment comparing online laboratory simulations and serious educational games. J. Sci. Educ. Technol. 25, 1–15 (2016)

4. Jones, P.H., Demetriou, S., Bogacz, R., Yoo, J.H., Leonards, U.: Toward a science of learning games. Mind Brain Educ. 5, 33–41 (2011)

5. Ergonomics of human-system interaction - Part 210: Human-centred design for interactive systems, ISO 9241-210:2010(en) (2020). https://www.iso.org/obp/ui/#iso:std:iso:9241:-210:ed-1:v1:en. Accessed 18 Jan 2024

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