Gender Differences When School Children Develop Digital Game-Based Designs: A Case Study

Author:

Sjöberg JeanetteORCID,Brooks EvaORCID

Publisher

Springer International Publishing

Reference44 articles.

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2. Nousiainen, T., Kangas, M., Rikala, J., Vesisenabo, M.: Teacher competencies in game-based pedagogy. Teach. Teach. Educ. 74, 85–97 (2018)

3. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering;E Brooks,2019

4. Dele-Ajayi, O., Strachan, R., Pickard, A., Sanderson, J.: Designing for all: exploring gender diversity and engagement with digital educational games by young people. In: 2018 IEEE Frontiers in Education Conference (FIE), San Jose, CA, USA, pp. 1–9 (2018)

5. Lukosch, H., Kurapati, S., Groen, D., Verbraeck, A.: Gender and cultural differences in game-based learning experiences. Electron. J. e-Learn. 15(4), 310–319 (2017)

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