The Design of a Virtual Prototyping System for Authoring Interactive VR Environments from Real World Scans

Author:

Ipsita Ananya1,Duan Runlin2,Li Hao3,C Subramanian4,Cao Yuanzhi2,Liu Min2,Quinn Alexander J5,Ramani Karthik6

Affiliation:

1. 610 Purdue Mall West Lafayette, IN 47907-2040

2. 610 Purdue Mall West Lafayette, IN 47907

3. 440 Escondido Mall Building 530 Stanford, CA 94305

4. Katpadi Vellore, 632014 India

5. Electrical & Computer Engineering 465 Northwestern Ave West Lafayette, IN 47907-2035

6. School of Mechanical Engineering ME 3164 West Lafayette, IN 47907

Abstract

Abstract Domain users (DUs) with a knowledge base in specialized fields are frequently excluded from authoring Virtual Reality (VR)-based applications in corresponding fields. This is largely due to the requirement of VR programming expertise needed to author these applications. To address this concern, we developed VRFromX, a system workflow design to make the virtual content creation process accessible to DUs irrespective of their programming skills and experience. VRFromX provides an in-situ process of content creation in VR that (a) allows users to select regions of interest in scanned point clouds or sketch in mid-air using a brush tool to retrieve virtual models, and (b) then attach behavioral properties to those objects. Using a welding use case, we performed a usability evaluation of VRFromX with 20 DUs from which 12 were novices in VR programming. Study results indicated positive user ratings for the system features with no significant differences across users with or without VR programming expertise. Based on the qualitative feedback, we also implemented two other use cases to demonstrate potential applications. We envision that the solution can facilitate the adoption of the immersive technology to create meaningful virtual environments.

Funder

National Science Foundation

Publisher

ASME International

Subject

Industrial and Manufacturing Engineering,Computer Graphics and Computer-Aided Design,Computer Science Applications,Software

Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Annorama: Enabling Immersive At-Desk Annotation Experiences in Virtual Reality with 3D Point Cloud Dioramas;ACM Symposium on Spatial User Interaction;2024-10-07

2. AnnotateXR: An Extended Reality Workflow for Automating Data Annotation to Support Computer Vision Applications;Journal of Computing and Information Science in Engineering;2024-09-09

3. Physically Based Rendering of Animated Point Clouds for EXtended Reality;Journal of Computing and Information Science in Engineering;2023-12-15

4. Dynascape : Immersive Authoring of Real-World Dynamic Scenes with Spatially Tracked RGB-D Videos;29th ACM Symposium on Virtual Reality Software and Technology;2023-10-09

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