Abstract
People avoid collisions when they walk or drive, and they create collisions when they hit balls or tackle opponents. To do so, people rely on the perception of depth (perception of objects’ locations) and time-to-collision (perception of when a collision will occur), which are supported by different information sources. Depth cues, such as relative size, provide heuristics for relative depth, whereas optical invariants, such as tau, provide reliable time-to-collision information. One would expect people to rely on invariants rather than depth cues, but the size-arrival effect shows the contrary: People reported that a large far approaching object would hit them sooner than a small near object that would have hit first. This effect of size on collision perception violates theories of time-to-collision perception based solely on the invariant tau and suggests that perception is based on multiple information sources, including heuristics. The size-arrival effect potentially can lead drivers to misjudge when a vehicle would arrive at an intersection and is considered a contributing factor in motorcycle accidents. In this article, I review research on the size-arrival effect and its theoretical and practical implications.
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