1. Banks, J. (2002) 'Gamers as Co-Creators: Enlisting the Virtual Audience - A Report from the Net Face', in M. Balnaves , T. O'Regan and J. Sternberg (eds) Mobilising the Audience , pp. 188-212. Brisbane : University of Queensland Press.
2. Banks, J. (2007) 'Opening the Production Pipeline: Unruly Creators' , in S. de Castell and J. Jenson (eds) Worlds in Play: International Perspectives on Digital Games Research, pp. 143-50. New York: Peter Lang Press.