Indie Dreams: Video Games, Creative Economy, and the Hyperindustrial Epoch

Author:

Crogan Patrick1

Affiliation:

1. Department of Arts and Cultural Industries, University of the West of England, Bristol, United Kingdom

Abstract

This essay draws on research undertaken as part of a research network project exploring the growth of independent game producers in recent years and the associated changes in the technological and economic conditions of the games industry in the UK, Europe, and the North American continent. It reflects on the possibilities of and challenges to a critical and creative maturing of video games as a cultural medium, evaluating these in the context of contemporary developments in global technoculture and the digital economy. Bernard Stiegler’s critical analysis of hyperindustrial consumer culture is mobilized in evaluating the dreams for an indie future of video games as a creative force in digital cultural transformation.

Funder

Arts and Humanities Research Council UK

Publisher

SAGE Publications

Subject

Human-Computer Interaction,Applied Psychology,Arts and Humanities (miscellaneous),Anthropology,Communication,Cultural Studies

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