How to promote empathy in games? An analysis of the structural elements to be considered in the interaction design

Author:

Galvão Vinícius Ferreira1ORCID,Maciel Cristiano2ORCID,Da Hora Rodrigues Kamila Rios3ORCID

Affiliation:

1. Instituto de Ciências Matemáticas e de Computação, Universidade de São Paulo, Brasil and Instituto de Computação, Universidade Federal de Mato Grosso, Brasil

2. Instituto de Computação, Universidade Federal de Mato Grosso, Brasil

3. Instituto de Ciências Matemáticas e de Computação, Universidade de São Paulo, Brasil

Publisher

ACM

Reference64 articles.

1. Dominic Arsenault. 2017. Super Power Spoony Bards and Silverware: The Super Nintendo Entertainment System (Introduction). https://doi.org/10.7551/mitpress/9787.001.0001

2. M Cecília C Baranauskas, Clarisse Sieckenius de Souza, and Roberto Pereira. 2012. GranDIHC-BR: prospecção de grandes desafios de pesquisa em interação humano-computador no Brasil. In Companion Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems. 63–64.

3. Laura Beckwith, Margaret Burnett, Valentina Grigoreanu, and Susan Wiedenbeck. 2006. Gender HCI: What about the software?Computer 39, 11 (2006), 97–101.

4. Designing games to foster empathy;Belman Jonathan;International Journal of Cognitive Technology,2010

5. Video Games: A Popular Culture Phenomenon

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