Affiliation:
1. Centre for Marine Technology and Ocean Engineering (CENTEC), Instituto Superior Técnico, Universidade de Lisboa, Portugal
Abstract
This paper presents the software architecture of an interface for real-time three-dimensional (3D) collision detection and determination in a maritime Virtual Environment. Interface classes, attributes and functions to compute the collision point, the moment of impact, and the local velocity and normal vectors of the surfaces at the collision point are described. If a physics application programming interface is available, these values can be used to estimate the objects’ responses to the collision. Within the scope of this work, a wrapper was developed and integrated in a 3D Ship Simulator prototype system.
Subject
Computer Graphics and Computer-Aided Design,Modelling and Simulation,Software
Cited by
7 articles.
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