The Human–Computer Interaction of Cross-Cultural Gaming Strategy

Author:

Chakraborty Joyram1,Norcio Anthony F.1,Van Der Veer Jacob J.1,Andre Charles F.1,Miller Zachary1,Regelsberger Alexander1

Affiliation:

1. Department of Computer and Information Science, Towson University, Towson, MD, USA

Abstract

This article explores the cultural dimensions of the human–computer interaction that underlies gaming strategies. The article is a desktop study of existing literature and is organized into five sections. The first examines the cultural aspects of knowledge processing. The social constructs technology interaction is discussed. Following this, the effects of a gamer's experience level and game preferences are examined. Game conditions, scripting, and design principles are discussed. Finally, ideas and concepts for the future of these areas are presented.

Publisher

SAGE Publications

Subject

General Medicine

Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. A Review of Artificial Emotional Intelligence for Human-Computer Interactions;Advances in Computational Intelligence and Robotics;2024-06-06

2. Artificial Intelligence-Based Intelligent Human-Computer Interaction;Handbook of Research on AI Methods and Applications in Computer Engineering;2023-01-30

3. Understanding Cross-Cultural Requirements in mHealth Design: Findings of a Usability Study of Indian Health Professionals;Current and Emerging mHealth Technologies;2018

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