So, Why Do Students Perform Better in Gamified Courses? Understanding Motivational Styles in Educational Gamification
Author:
Affiliation:
1. Woodbury School of Business, Utah Valley University, Orem, UT, USA
2. Department of Instructional Psychology and Technology, Brigham Young University, Provo, UT, USA
3. Office of Teaching and Learning, Utah Valley University, Orem, UT, USA
Abstract
Publisher
SAGE Publications
Subject
Computer Science Applications,Education
Link
http://journals.sagepub.com/doi/pdf/10.1177/07356331221127635
Reference79 articles.
1. Gamified Vocabulary
2. The effect of gamification on motivation and engagement
3. The new engagement game: the role of gamification in scholarly publishing
4. The effects of the gamified flipped classroom environment (GFCE) on students’ motivation, learning achievements and perception in a physics course
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