Planning Tactile Recognition Paths in Two and Three Dimensions

Author:

Ellis R.E.1

Affiliation:

1. Robotics and Perception Laboratory Department of Computing and Information Science Queen's University Kingston, Ontario K7L 3N6

Abstract

A general problem in model-based object recognition is how the system should proceed when the available data are ambiguous (i.e., when either the object or its location in space are not uniquely identified), We show that this "best next view" problem can be solved for two-dimensional polygonal objects solely by touch. The solution is a low-order polynominal algorithm that in corporates uncertainty from the data-analysis level to the path-planning level. It has been tested both by simulation and by implementation on an experimental robot system. In three dimensions, the problem becomes inherently nonlinear and quite difficult. We describe the three-dimensional problem, discuss possible approaches, present a taxonomy that subsumes previous attempts, and display simulation results that describe the efficacy of our approach. We show that the heuristic of attempting to decompose the three-dimensional, four-degree-of-freedom, non linear problem into a pair of two-degree-of-freedom linear problems produces perfect paths about half of the time and is the most efficient complete decomposition method that has been implemented to date. 1. We can rotate and translate an arbitrary starting line so that it coincides with the x-axis, and transform the edges accordingly. 2. These bounds are derived from physical properties of the sensor, such as the angle at which it will skid off a smooth surface. 3. If the sets do not intersect, then there is no line that obeys the constraints and passes through both edges. 4. Some of the critical points in this example have the same α value, so there are fewer dashes marked on the a-axis than dots in the figure. 5. For typical sensor uncertainty values propagated through the interpre tation process, rotational uncertainty vastly dominates translational uncer tainty. Once rotational uncertainty is managed, translational uncertainty can usually be incorporated in a straightforward manner, by offsetting in the appropriate direction. 6. The reader is reminded that the coordinate system is located and oriented for convenience of calculation.

Publisher

SAGE Publications

Subject

Applied Mathematics,Artificial Intelligence,Electrical and Electronic Engineering,Mechanical Engineering,Modeling and Simulation,Software

Reference24 articles.

1. Representation and Shape Matching of 3-D Objects

2. Recognizing and Locating Partially Visible Objects: The Local-Feature-Focus Method

3. Bolles, R.C., Horaud, P., and Hannah, M.J. 1983. 3DPO: A three-dimensional parts orientation system . In Brady, M., and Paul, R. (eds.): First International Conference on Robotics and Automation Research. Cambridge, MA: MIT Press, pp. 413-424.

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1. Recognition of Curved Surfaces From “One-Dimensional” Tactile Data;IEEE Transactions on Automation Science and Engineering;2012-07

2. Robust grasping under object pose uncertainty;Autonomous Robots;2011-07-29

3. Applications of Haptics in Design and Manufacturing;Industrial Electronics;2004-11-29

4. Dexterous Grippers: Putting Nonholonomy to Work for Fine Manipulation;The International Journal of Robotics Research;2002-05

5. An entropic criterion for minimum uncertainty sensing in recognition and localization. I. Theoretical and conceptual aspects;IEEE Transactions on Systems, Man and Cybernetics, Part B (Cybernetics);2001-04

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