Novel 3D Contextual Interactive Games on a Gamified Virtual Environment Support Cultural Learning Through Collaboration Among Intercultural Students
Author:
Affiliation:
1. Department of Education Information Technology, Faculty of Education, East China Normal University, Shanghai, China
2. SMARTlab and the Inclusive Design Research Centre of Ireland, University College Dublin, Ireland
Abstract
Funder
China Major Project of the National Social Science Foundation
Publisher
SAGE Publications
Subject
General Social Sciences,General Arts and Humanities
Link
http://journals.sagepub.com/doi/pdf/10.1177/21582440221096141
Reference42 articles.
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2. Alahuhta P., Sivunen A., Surakka T. (2016). Virtual worlds supporting collaborative creativity. In Sivan Y. (Ed.), Handbook on 3D3C platforms (pp. 103–121). Springer. https://doi.org/10.1007/978-3-319-22041-3_4
3. Game-like language learning in 3-D virtual environments
4. Working with multicultural virtual teams: critical factors for facilitation, satisfaction and success
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