Game Based Learning - Immersive teaching and Learning platform through Metaverse
Author:
Affiliation:
1. Amity International Business School, Amity University,Noida,India
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10117566/10117575/10118239.pdf?arnumber=10118239
Reference15 articles.
1. Research on the Application and Risk Prevention of Metaverse in Vocational Education
2. Exploring the application scenarios and issues facing Metaverse technology in education;chen;Interactive Learning Environments,2022
3. Exploration and Research on Digital Education Scenarios from the Perspective of Metaverse
4. Shaping the Metaverse into Reality: A Holistic Multidisciplinary Understanding of Opportunities, Challenges, and Avenues for Future Investigation
5. Metaverse and Posthuman Animated Avatars for Teaching-Learning Process: Interperception in Virtual Universe for Educational Transformation
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