Game Based Learning - Immersive teaching and Learning platform through Metaverse

Author:

Kaur Navleen1,Singh Vibha1,Mahajan Navita1,Garg Nitin1

Affiliation:

1. Amity International Business School, Amity University,Noida,India

Publisher

IEEE

Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Developing a Performance Evaluation Framework Structural Model for Educational Metaverse;Technologies;2024-04-16

2. Financial Literacy through Gamification;2024 4th International Conference on Innovative Practices in Technology and Management (ICIPTM);2024-02-21

3. Bridging Theory into Practice: An Investigation of the Opportunities and Challenges to the Implementation of Metaverse-Based Teaching in Higher Education Institutions;Lecture Notes in Computer Science;2024

4. A Study on the Application of Metaverse in Vocational Education;2023 13th International Conference on Information Technology in Medicine and Education (ITME);2023-11-24

5. Elevating students’ lives through immersive learning experiences in a safe metaverse;International Journal of Information Management;2023-11

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