Helping Engineering Students Learn in Introductory Computer Science (CS1) Using Computational Creativity Exercises (CCEs)

Author:

Peteranetz Markeya S.ORCID,Flanigan Abraham E.,Shell Duane F.,Soh Leen-KiatORCID

Funder

National Science Foundation

UNL Phase II Pathways to Interdisciplinary Research Centers grant

Publisher

Institute of Electrical and Electronics Engineers (IEEE)

Subject

Electrical and Electronic Engineering,Education

Cited by 16 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Perceptual Learning Modules (PLM) in CS1: a Negative Result and a Methodological Warning;JUCS - Journal of Universal Computer Science;2023-09-28

2. Robotic System Integration for Improving Learning Outcomes in Graduation Project Capstone Course;2023 IEEE 6th Eurasian Conference on Educational Innovation (ECEI);2023-02-03

3. PBL in the space-time continuum for engineering education;European Journal of Engineering Education;2022-11-02

4. Developing College students’ computational thinking multidimensional test based on Life Story situations;Education and Information Technologies;2022-08-30

5. Developing K-8 Computer Science Teachers' Content Knowledge, Self-efficacy, and Attitudes through Evidence-based Professional Development;Proceedings of the 27th ACM Conference on on Innovation and Technology in Computer Science Education Vol. 1;2022-07-07

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