GameRTS: A Regression Testing Framework for Video Games

Author:

Yu Jiongchi1,Wu Yuechen2,Xie Xiaofei1,Le Wei3,Ma Lei4,Chen Yingfeng2,Hu Jingyu2,Zhang Fan5

Affiliation:

1. Singapore Management University,Singapore

2. NetEase Fuxi AI Lab,China

3. Iowa State University,USA

4. University of Alberta,Canada

5. Zhejiang University,China

Publisher

IEEE

Reference46 articles.

1. The use of board games as learning media of project time management;falim;J Nonform Educ,2018

2. Automated Behavioral Regression Testing

3. Work for play: Careers in video game development;liming;Occupational Outlook Quarterly,2011

4. BERT

5. Understanding software performance regressions using differential flame graphs

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Know Your Bugs: A Survey of Issues in Automated Game Testing Literature;2024 IEEE Gaming, Entertainment, and Media Conference (GEM);2024-06-05

2. A Behavior-driven Development and Reinforcement Learning approach for videogame automated testing;Proceedings of the ACM/IEEE 8th International Workshop on Games and Software Engineering;2024-04-14

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