1. Playbook: An Animation-Based Game for Improving Children's Creativity and Problem Solving Skills;Companion of the 2021 ACM SIGCHI Symposium on Engineering Interactive Computing Systems;2021-06-08
2. Papimation: A Symbol System for Children to Animate Their Drawing;Distributed, Ambient and Pervasive Interactions;2021
3. 3A2A: A Character Animation Pipeline for 3D-Assisted 2D-Animation;Lecture Notes in Computer Science;2021
4. Towards automatic drawing animation using physics-based evolution;Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts;2020-06-21
5. ShadowPlay2.5D;Journal on Computing and Cultural Heritage;2020-02-25