Author:
Albaghajati Aghyad Mohammad,Ahmed Moataz Aly Kamaleldin
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Subject
Electrical and Electronic Engineering,Artificial Intelligence,Control and Systems Engineering,Software
Cited by
8 articles.
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1. PlayTest: A Gamified Test Generator for Games;Proceedings of the 2nd International Workshop on Gamification in Software Development, Verification, and Validation;2023-12-04
2. Beyond Playing to Win: Creating a Team of Agents With Distinct Behaviors for Automated Gameplay;IEEE Transactions on Games;2023-09
3. Automatic Bug Detection in Games using LSTM Networks;2023 IEEE Conference on Games (CoG);2023-08-21
4. Virtual Reality (VR) Automated Testing in the Wild: A Case Study on Unity-Based VR Applications;Proceedings of the 32nd ACM SIGSOFT International Symposium on Software Testing and Analysis;2023-07-12
5. A co-evolutionary genetic algorithms approach to detect video game bugs;Journal of Systems and Software;2022-06