Visibility Rendering Order: Improving Energy Efficiency on Mobile GPUs through Frame Coherence

Author:

de Lucas EnriqueORCID,Marcuello Pedro,Parcerisa Joan-ManuelORCID,Gonzalez AntonioORCID

Funder

Spanish State Research Agency

Publisher

Institute of Electrical and Electronics Engineers (IEEE)

Subject

Computational Theory and Mathematics,Hardware and Architecture,Signal Processing

Cited by 11 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Comparative Study of Various Methods proposed to improve performance of 3D Graphics Pipeline;2023 First International Conference on Advances in Electrical, Electronics and Computational Intelligence (ICAEECI);2023-10-19

2. Research on Model Rendering Performance in Blender 3D Using Massively Parallel Systems;2023 IEEE East-West Design & Test Symposium (EWDTS);2023-09-22

3. Optimization strategies for GPUs: an overview of architectural approaches;International Journal of Parallel, Emergent and Distributed Systems;2023-02-05

4. An improved midpoint rasterization algorithm implemented in FPGA;Displays;2023-01

5. Triangle Dropping: An Occluded-geometry Predictor for Energy-efficient Mobile GPUs;ACM Transactions on Architecture and Code Optimization;2022-05-25

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