Development of a Gamified Educational Framework to Teach Mechanical Engineering to High School Students

Author:

Bulut Serdar,Giese Tim,Wende Martin,Anderl Reiner

Publisher

IEEE

Cited by 7 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Evaluation of pursuance intention among mechanical and manufacturing engineering students in the Philippines: A higher-order structural equation modeling approach;International Journal of Mechanical Engineering Education;2024-05-24

2. Development and Application of Digital Curriculum Resources Based on FET: A Case Study of Shaft Torsion;2023 International Conference on Computer Applications Technology (CCAT);2023-09-15

3. Visualizing Abstract Concepts: The Role of Finite Element Technology in Creating Engaging Learning Experiences in Mechanics Courses;2023 3rd International Conference on Educational Technology (ICET);2023-09-15

4. Quo Vadis? - Comprehensive Viewpoint on German Educational Research in Engineering;2023 IEEE Global Engineering Education Conference (EDUCON);2023-05-01

5. Digitalization of Engineering Education in Training for Industry 4.0;Mobility for Smart Cities and Regional Development - Challenges for Higher Education;2022

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