EyeSeeThrough: Unifying Tool Selection and Application in Virtual Environments

Author:

Mardanbegi Diako,Mayer Benedikt,Pfeuffer Ken,Jalaliniya Shahram,Gellersen Hans,Perzl Alexander

Publisher

IEEE

Cited by 21 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. FocusFlow: 3D Gaze-Depth Interaction in Virtual Reality Leveraging Active Visual Depth Manipulation;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

2. EyeGuide & EyeConGuide: Gaze-based Visual Guides to Improve 3D Sketching Systems;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

3. A Fitts’ Law Study of Gaze-Hand Alignment for Selection in 3D User Interfaces;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19

4. Selecting Real-World Objects via User-Perspective Phone Occlusion;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19

5. Look & Turn: One-handed and Expressive Menu Interaction by Gaze and Arm Turns in VR;2022 Symposium on Eye Tracking Research and Applications;2022-06-08

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