1. RayCursor
2. Relative image size, not eye position, determines eye dominance switches
3. Toolglass and magic lenses
4. Pieter Blignaut . 2009. Fixation identification: The optimum threshold for a dispersion algorithm. Attention, perception & psychophysics 71 (06 2009 ), 881–95. https://doi.org/10.3758/APP.71.4.881 10.3758/APP.71.4.881 Pieter Blignaut. 2009. Fixation identification: The optimum threshold for a dispersion algorithm. Attention, perception & psychophysics 71 (06 2009), 881–95. https://doi.org/10.3758/APP.71.4.881
5. Doug A. Bowman and Larry F. Hodges. 1997. An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments . In Proceedings of the 1997 Symposium on Interactive 3D Graphics ( Providence, Rhode Island, USA) (I3D ’97). Association for Computing Machinery, New York, NY, USA, 35–ff.https://doi.org/10.1145/253284.253301 10.1145/253284.253301 Doug A. Bowman and Larry F. Hodges. 1997. An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments. In Proceedings of the 1997 Symposium on Interactive 3D Graphics (Providence, Rhode Island, USA) (I3D ’97). Association for Computing Machinery, New York, NY, USA, 35–ff.https://doi.org/10.1145/253284.253301